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3D Infects “Resident Evil: Afterlife”


Falisha McCauley – Chief Copy Editor

September 10, the new installment of the “Resident Evil” movie franchise was released. This fourth Alice story, titled “Afterlife”, features the continued fight against Umbrella Corporation, picking up in Tokyo where “Apocalypse” left off. “Afterlife” resumes the action packed, thrilling horror of genetically mutated zombies; however, this movie has a twist. It’s in 3D.

As it appears, every movie released or thought of being released in 2010 has been 3D. The germ of three dimensional spans all genres of movies; including Pixar/Disney’s classic, “Toy Story 3” (aptly named, considering its viewing dimensions) to the Greek sweat, blood, and Kraken of “Clash of the Titans”.

Granted, being face to face with a Kraken is not that bad, so long as his breath does not smell like blood laced sea water. However, considering “Clash of the Titans” was more about men running around screaming rawr, instead of actual Greek mythology, 3D did the movie not justice.

Another childhood classic corrupted by the bane of 3D is “Alice in Wonderland”. Do not judge me, I admire Tim Burton; however, considering “Alice in Wonderland” was already a trippy movie, seeing it in 3D would blow the mind of an acid dropper.  But, of course that is an assumption, because I saw the movie in good, plain 2D.

Now, I give 3D credit in regard to “Avatar”. Not “Air Bender”, but the James Cameron version of “Pocahontas”. “Avatar” was an excellent movie for 3D because of the spacious scenes. Meaning, the scenes were not crowded with too many points of focus. The viewer was given ample time and opportunity to focus on one object at a time, such as when Jake first encounters the Eywa with Neytiri.

Another movie which gives props to 3D is “Afterlife”. The scenes are not crowded with objects or jumbled action sequences. Although the movie is action packed, director Paul W.S. Anderson was very selective about which scenes he projected. One such scene is when the Executioner throws his axe at Alice and Claire- watch the movie and you will understand. Anderson logical chooses to project scenes where objects, in reality, would fly, fall, or swing in the viewer’s direction.

The point of 3D is to make the movie more realistic. Making every action pop off the screen consumes concentration and shifts the viewer’s focus from the plot to the projected images. Not to mention, for people who wear glasses, the constant focus on projected images tend to produce a headache. Also, trying to wear the 3D glasses over your original frames is such a pain the rear. But for those movies which successfully produce 3D movies, maybe it’s not a bad idea to keep supporting this new technology. I mean, if “Afterlife” and “Avatar” can conquer 3D, then, maybe there is hope, maybe.